on Dec 24, 2014 at 6:11:49 am Last Edited By Simon Huang on Dec 24, 2014 at 6:40:47 am
Hi, in Cinema 4d i have added a texture to the model and i also want to add a material to it. But when i create a (yellow) material and drag it onto the model, it covers the entire model, hiding all of the texutres. How do i retain the textures just like in keyshot,so that both the material and texture are retained? If my problem is confusing, i will upload some pics.
on Jan 5, 2015 at 2:26:30 am Last Edited By Simon Huang on Jan 5, 2015 at 6:31:05 am
Thanks for your reply and sorry for my late reply. "Mix textures" is already turned on, but it doesn't work. Loading a bitmap into the bump slot works abit.However, adding a vraylight and hdri environment eliminated part of the problem, which gives the metallic look. However, with the vraylight turned on, i can't seem to render it in alpha channel.
If it doesn't work, i am willing to send my project :)