Spline to spline collision
by Carlos Angeli on Sep 9, 2014 at 2:37:53 pm
I'm creating a scene with a group of objects connected by splines simulating cables. I've added hair constraints and hair dynamics to each spline to simulate the cables movement when dropped on a floor.I've also added sweep nurbs to give each spline thickness.
The issue I'm facing is that I can't keep each spline from intersecting with each other. I've tried adding collider tags to each spline with no luck.