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connect and delete

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Michael Goldbergconnect and delete
by on Aug 22, 2014 at 2:31:45 pm

Hi,
I think this is something simple I'm missing, but I've been using the simple figure object to experiment with some rigging tools.
What I did, was set a selection for each individual object, then I used the connect and delete command, so I have one mesh. I want to be able to access those selection sets during weight painting. When I do this, the selection sets are no longer there. The tags are there, but no point or poly selection info. Am I missing something simple? I thought it would be easy to connect a bunch of objects keeping their selection sets in tact?

Mike



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Adam TrachtenbergRe: connect and delete
by on Aug 22, 2014 at 3:15:14 pm

It works here in R15. The only caveat is that the selection tags have to have unique names or they are combined into one selection upon conversion.


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Michael GoldbergRe: connect and delete
by on Aug 22, 2014 at 3:27:13 pm

Hi Adam,
Yeah, I just figured it out. I'm an idiot.
It's working.
I had changed my display, so I was clicking on each object, and no points were selected, but I thought all were selected. Makes sense.
Duh!

Mike



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