I think this is something simple I'm missing, but I've been using the simple figure object to experiment with some rigging tools.
What I did, was set a selection for each individual object, then I used the connect and delete command, so I have one mesh. I want to be able to access those selection sets during weight painting. When I do this, the selection sets are no longer there. The tags are there, but no point or poly selection info. Am I missing something simple? I thought it would be easy to connect a bunch of objects keeping their selection sets in tact?
Yeah, I just figured it out. I'm an idiot.
I had changed my display, so I was clicking on each object, and no points were selected, but I thought all were selected. Makes sense.