Re: R16 Announced by Tim Vaughan on Aug 5, 2014 at 7:26:05 pm
Team render advancements sound great--I'm really hoping they set that up properly. Also addressing/fixing the glitches within Physical renderer (such as setting the scale to a -1 via MoGraph and a few others I've encountered along the merry way....)
All in all, sounds like it will be fun!
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