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TP Freeze on Collision

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Robert Callahan
TP Freeze on Collision
on Jun 14, 2014 at 3:12:37 am

Sorry to have to do this but I am back again. My problem now is that I am having a hard time trying to find a way to stop the arrow the second it hits the plane. I was looking through Xpresso and saw a couple of nodes that said 'Freeze' but none of them seemed to work. I hate to have to keep posting but even when I Google this it seems that either no one else has ever had this problem or I am the only one who can't figure it out.

7618_collisionstop.c4d.zip

As always any help is greatly appreciated!


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Brian Jones
Re: TP Freeze on Collision
on Jun 14, 2014 at 5:01:55 am
Last Edited By Brian Jones on Jun 14, 2014 at 5:03:53 am

you want to stop the arrows... it does say that in your previous title... Since you don't need the better reflection/collision of dynamics the easiest way is probably going back to pure TP and using a TP Deflector to catch the collisions and pass the collided particles (arrows) into a new group and freeze that.

7619_tpcollisionstop2.c4d.zip


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Robert Callahan
Re: TP Freeze on Collision
on Jun 14, 2014 at 12:53:55 pm

Thanks alot! I don't think I would have ever been able to figure that out but I kind of understand it.


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