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How can I make text pop out of this grid?

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Gary HowgateHow can I make text pop out of this grid?
by on Jun 1, 2014 at 9:18:58 am

Im just learning cinema 4D and I have this setup at the moment, how can I make my Initials "GH" pop out of this grid of cubes like this sphere shape?

I tried adding a black and white tif image to the shader (though this is probably wrong) anyone know how I can achieve this effect?

Screenshot:
http://gyazo.com/4941bd3043c74f3757d42d9cb9aeb6ca


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Darby EdelenRe: How can I make text pop out of this grid?
by on Jun 2, 2014 at 3:08:00 am

If you use the Custom Shader mode of the Shader effector then the UVW coordinates of the Shader are based on the UVW coordinates of the Clones. Try changing the W(UV)-Orientation value on the Transform tab of the Cloner. Depending on how your Clones are generated one of those options may or may not work for you (Y+ or Y- are likely).

Alternatively you can use a Material with the Shader effector and use any of the texture projection modes (defined in the Texture tag).

Darby Edelen


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Adam TrachtenbergRe: How can I make text pop out of this grid?
by on Jun 2, 2014 at 5:51:26 pm

Another option would be to use a plain effector with falloff set to Source -- in this case the source being geometry in the form of the letters G and H.


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