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Using Camera Moprh with multiple stops during the animation

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james bazzaUsing Camera Moprh with multiple stops during the animation
by on May 13, 2014 at 11:24:27 am

Hi there,

Using Camera Morph for the first time and in my animation I want the camera to stay put at various camera points then move on to the next.. Im finding this hard as I only have the blend 0 - 100. Any ideas how I can still use the nice camera moves that Camera Morph gives me but with stops at various cameras?

Thanks in advance
James


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Brian JonesRe: Using Camera Moprh with multiple stops during the animation
by on May 13, 2014 at 2:28:16 pm

keyframe to various points on the blend and just wait there, then move on


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Cassius MarquesRe: Using Camera Moprh with multiple stops during the animation
by on May 13, 2014 at 5:15:28 pm

If you have three cameras, leave the middle one static... keyframe and hold the blending at 50%, you morph cam will be exactly in the second camera's position, thus static too.

if you have more cameras, just divide 100 by that many. You'll figure out what % is the nth camera's exact relative position.


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