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Luminance driven by Color

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Seth Olson
Luminance driven by Color
on Apr 21, 2014 at 7:54:55 pm

I'm used to Maya's shader nodes, where several attributes can be driven by a single attribute. Is there a way to achieve the same thing in C4D?

Example: Is there a way to have the color channel be the driver of the luminance channel?

Thanks!


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Darby Edelen
Re: Luminance driven by Color
on Apr 22, 2014 at 1:33:05 pm

It's possible to link some values and textures through expresso but it's not as user friendly as the hypershade. You might like the free cmNodes plugin:

http://www.cmstuff.com

Darby Edelen


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