HELP! I've created an animation of a hand grabbing using a low-poly mesh. I was supposed to increase the resolution of the hand mesh before animating it and forgot. Is there any way you guys know how to increase the hand resolution without losing or having to re-do all the animation. The hand was rigged using C4D R15's auto rigging tools.
beside tossing your hand into a Subdivision Surface, the better way is just to replace the low res mesh with the high then remove the Skin and the Weight tag (if you made the low res into high in place) then select the joints and new mesh and redo the Bind