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Can you keyframe the polygon selection tag visibility?

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sean bowering
Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 4:16:05 pm

hi

i have a simple polygon shape (see attached C4d file 7323_polygonreveal.c4d.zip), and i'd like to reveal different panels of it, bit by bit. is there a way to animate the selection tags' visibility? so i can toggle between 100% visibility and 0%?

sounds simple but i'm struggling to figure out how this would work... or is there an easier way to do this?

any advice would be very gratefully received. thank you.



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Brian Jones
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 4:58:29 pm

you can add an alpha material and keyframe between it and the colored materials in the Material slot of the texture tags


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sean bowering
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 5:08:45 pm

many thanks for the quick response! i'm not sure how i would go about that... could you expand on it or show me an example?



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Brian Jones
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 5:43:59 pm

7324_polygonreveal.c4d.zip


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sean bowering
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 6:10:25 pm

genius! love it. perfect solution. thank you very much!

one question: how come the texture doesn't generate in betweens? its either on or off. if i wanted to fade them on, would that be possible?



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Brian Jones
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 6:39:50 pm

you said toggle so that's what I was thinking, it is possible, if the materials all have the same channels enabled it does fade between the materials between keyframes

7325_polygonreveal.c4d.zip

you have to render to see it though


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sean bowering
Re: Can you keyframe the polygon selection tag visibility?
on Apr 4, 2014 at 6:52:45 pm

yes i was looking for a simple on/off state, but this is great to know for future work.

thank you very much for your expertise!



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