Simpel question. Can i make a polygon thicker?
I have created a camera projection of an image. In this image there is a door. I want to animate the door, so when door opens an emitter spits out objects. I have made a polygon selection of the door. Split it up, deleted the original so now i can animate the door. But the door polygon is so thin that my emitter objects sticks out!! How can i make the polygon thicker? I tried the bridge tool where i duplicated the door polygon, moved it 1 cm then bridged them, but then my uv mapping goes crazy??