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Adding a "calculate' button within xpresso, to calculate the start/end frame and FPS of an Animated texture file

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Tim GrayAdding a "calculate' button within xpresso, to calculate the start/end frame and FPS of an Animated texture file
by on Jan 10, 2014 at 4:46:46 pm

HI all

Im trying to rig up an xpresso button that links to the "calculate" function that can be found within the material editor under the animation tag.

Ive linked the project settings to match the parameters within the animation tab already so that ideally, when a video texture is loaded in, you can click calculate and have the project settings automatically adjust to the loaded animated texture.

Can anyone help?

Thanks

Tim


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