I am a long time AE user getting into C4D lite with the new CC upgrade. What I'm creating in C4D is a spinning globe with radio waves pulsating from various places on Earth. Right now I'm copying and pasting my animated radio waves to various parts of the globe, (I just created 2 tubes and keyframed the inner/outer radii) and I'm trying to avoid having to manually go into every set of radio waves and move the keyframes to adjust timing. In AE for 2D layer stacking I use this expression on the position parameter:
thisComp.layer(index+1).position + [0,0,1]
That way when I duplicate a file, it just looks at the layer below and adds 1 pixel to the Z position.
So what I'm wondering is if there is a similar way in C4D to add an expression to the animation, so that when I copy and paste it just looks at the same animation of the layer(s) below and starts moves the keyframes to a few frames later.
it's probably possible with xpresso but you can't think of it in AE terms (layers and frames of animation) it's a different way to work. What are you trying to do, animate a single wave group or trying to offset the different wave groups without having to keyframe them all?