I have aligned a camera to a spline and added a constraint tag as well to target a couple of different areas in my animation. the problem is that when it gets to a certain point, the camera rotates 180 degrees. is there a way to lock in the rotation so it stays level throughout the entire animation?
you might be able to do it by making your target object be the up vector in your target tag as well but if that doesn't work (limited scenarios where it will) you would have to use a Rail Spline in the Align to Path tag. (just copy the original camera spline path and scale it up a bit and use it in the rail spline slot)