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positioning joints in animate mode

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petcov petrupositioning joints in animate mode
by on Dec 5, 2013 at 4:28:27 pm


I have a problem with my reindeer :). I apologize but I don't remember exactly what I did and also is the first time when I try to rig and animate so excuse me if I'm rambling nonsense here.

I try to animate a reindeer with the character builder.
What I want is if it's possible somehow to bring/reset joints position when in animate mode/tab as they are in build or adjust mode/tab ,i mean the joints position when in animate mode to match the position of the joints from adjust or build mode.
I tried to reposition them myself manually but the joints move very odd,it's working only if i select the controlers not the components. but if i move for example a joint from a leg then all joints from the leg are moving.
can you move only one joint without affecting the others? and I mean to repositioning them in animate mode/tab
(the reindeer is in the null because was another objects nonrelated to reindeer which I delete them)

here is the file

Thank You

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