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smoothing atom array before displacement

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thomas vailly
smoothing atom array before displacement
on Nov 30, 2013 at 1:08:20 am


My knowledge of C4D is full of gaps! So maybe I miss something super simple.

I have a set of atom array around which I need to grow (in time)un-even material. Let's say something like ice growing around a grid.

After long computing hours with metaball... I lost hope and figured out a plan B.

I apply a texture with displacement an noise to my atom array.

I am super happy with the result (very quick / controllable) except at every vertice, the displacement map "break" or at least the transition is not smooth.

I tryed sub-polygon displacement but it doesn't work.
I tryed to smooth my array / hyper nurb / ... I don't know what to try anymore

How can I smooth the atom array before displacement?

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