Hi, I'm doing some product renderings for a client and am running into a weird problem with my material. There is a strange white halo around the material. I Feel like I've adjusted every component of the studio lighting and texture. But I can't pin-point where it's coming from. Any thoughts? (notice the white around the foot of the bottle).
Re: Material Gloss - strange halo by Brian Jones on Nov 14, 2013 at 3:15:39 pm Last Edited By Brian Jones on Nov 14, 2013 at 3:22:35 pm
there are a bunch of metal material presets in the default sets and from other sources where Luminance is used. It must be useful at times but it's not real and can cause that kind of unnatural highlight. If it's not that I'd have to see the scene file. (unless you have lights below the floor with shadows turned off)