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Beveling the booleaned text

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Cem Gul
Beveling the booleaned text
on Sep 28, 2013 at 12:23:29 pm

I need proper beveled edges for the text subtracted from a sphere but I got jaggy edges when I make the object editable to add bevel.
Spline mask method works well for extruded objects but sphere is what I need.
Any idea will be appreciated. Thanks
Cem


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Adam Trachtenberg
Re: Beveling the booleaned text
on Sep 28, 2013 at 3:35:19 pm

Beveling and booleans don't get along in C4D, unfortunately. Maybe you could try a displacement map instead?


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Brian Jones
Re: Beveling the booleaned text
on Sep 28, 2013 at 5:31:08 pm

RBoole - http://www.plugins4cinema4d.com/rboole.html - can do clean booles that don't show any artifacting from cut polys
It's not free (but not expensive) and it does have limits (sometimes objects have to be editable etc) - your rendered scene, which is obviously a lot more complex than the Boole-Sphere-MoText you have showed us might need some work but it should render well. Can you post the final scene (just the single S part in the lower left image don't need texture or environment) I could see if RBoole will handle it cleanly


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Cem Gul
Re: Beveling the booleaned text
on Sep 30, 2013 at 10:27:01 am

https://dl.dropboxusercontent.com/u/95558627/S_letter.c4d


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Brian Jones
Re: Beveling the booleaned text
on Sep 30, 2013 at 9:28:42 pm

this is the difference between Boole and RBoole

s_letterBoole.jpg
s_letterRBoole.jpg

with texture and lights and a Sky for environment specially made to enhance the boole's limitations. There seems to be something wrong with the file as I have trouble getting RBoole to work without making the MoText editable (which is where the pics come from) but if I recreate the scene in a new document a MoText works fine - though I had to use an alternate S - what is the font you are using?


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Cem Gul
Re: Beveling the booleaned text
on Sep 30, 2013 at 11:06:18 pm

Helvetica Rounded Bold Oblique


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Brian Jones
Re: Beveling the booleaned text
on Oct 1, 2013 at 3:09:10 am

not one I have, but either way it's working when I create the object from scratch with whatever font I use in the MoText


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Cem Gul
Re: Beveling the booleaned text
on Oct 1, 2013 at 11:24:28 am

Thank you Brian I'll give Rboole a try.
Cheers


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