MAXON CINEMA 4D: Cinema 4D Forum Adobe After Effects Forum

Offset nulls to play at different times

COW Forums : Maxon Cinema 4D

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Mike TosettoOffset nulls to play at different times
by on Sep 23, 2013 at 6:04:04 am

Hi guys

I can't believe I'm stumped on this.

I have a null which holds a bunch of mograph objects that animate how I want them to.

I've duped that null 2 times so I have three nulls holding the same animation.

All I want to do is offset the timing of the nulls so one null plays, then 12 frames later then next null starts and so on.

I'm sure this must be a simple thing but I just can't work it out?

If anyone can shed some light on this I'd really appreciate it. I'm sure it must be a simple thing.

Cheers

Mike

miketosetto dot com


Return to posts index

Adam TrachtenbergRe: Offset nulls to play at different times
by on Sep 24, 2013 at 12:03:37 am

Use the offset animation feature in a step or shader effector.


Return to posts index

Mike TosettoRe: Offset nulls to play at different times
by on Sep 24, 2013 at 11:49:10 am

Thanks Adam. Ending up solving this using Legacy XRefs and offsetting the animation.

Did the trick.

miketosetto dot com


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved
[TOP]