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Chain Dynamics

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Tony BaroneChain Dynamics
by on Sep 18, 2013 at 12:38:57 pm

I'm posting this in the hope that someone with more experience in such things can suggest a better way to go about making a chain with "lifelike" dynamics.

In my attempt, I created a spline, with spline dynamics and put it within an Atom Array to make it appear like the chain I was going for.

I'd like to also be able to move the "cap" end and have the chain move with it in a real-world type of way, not sure theres an easy way to do this.


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Adam TrachtenbergRe: Chain Dynamics
by on Sep 18, 2013 at 3:19:05 pm

What you have looks pretty good, IMO. If you want to make it more physically correct you'd need to use the regular dynamics system. Problem is that it's a little difficulty to keep it from being too twitchy. Here's a quick example:

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Tony BaroneRe: Chain Dynamics
by on Sep 18, 2013 at 3:59:36 pm

I see what you mean about it being a bit twitchy! I like your example as well.. thanks!

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