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FBX Imported Glass bug?

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Marcin KozielFBX Imported Glass bug?
by on Aug 28, 2013 at 12:51:20 am

After importing this FBX file of a car model, I start to add-on materials and my question is.. why is the glass rendering out like this?

NOTE: I applied Loft NURBS too.

PICTURE(s):

Without Loft NURBS:
http://prntscr.com/1ntt65

With Loft NURBS:
http://prntscr.com/1ntwnq

@MarcinKoziel


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Brian JonesRe: FBX Imported Glass bug?
by on Aug 28, 2013 at 12:59:29 am

LoftNurbs won't do anything for you in this case, it needs splines to work with. HyperNurbs could help but put a Phong tag on those imported polygon objects would probably do the trick without anything else.


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Marcin KozielRe: FBX Imported Glass bug?
by on Aug 28, 2013 at 1:20:26 am

Brilliant! Thanks so much! I'm happy to be aware of this tag now.

@MarcinKoziel


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