 | FBX Imported Glass bug?
on Aug 28, 2013 at 12:51:20 am |
After importing this FBX file of a car model, I start to add-on materials and my question is.. why is the glass rendering out like this?
NOTE: I applied Loft NURBS too.
PICTURE(s):
Without Loft NURBS:
http://prntscr.com/1ntt65
With Loft NURBS:
http://prntscr.com/1ntwnq
@MarcinKoziel | Re: FBX Imported Glass bug? on Aug 28, 2013 at 12:59:29 am |
LoftNurbs won't do anything for you in this case, it needs splines to work with. HyperNurbs could help but put a Phong tag on those imported polygon objects would probably do the trick without anything else.
 | Re: FBX Imported Glass bug? on Aug 28, 2013 at 1:20:26 am |
Brilliant! Thanks so much! I'm happy to be aware of this tag now.
@MarcinKoziel