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FBX sequence export for Autodesk Flame

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Timothy Montgomery
FBX sequence export for Autodesk Flame
on Aug 22, 2013 at 3:01:47 pm

Hi all,

I've got a animated 3D logo in Cinema 4D. Animations include a boolean effect which seems to be un-bake-able and two FFD deformer animations which I've successfully baked using the point cache tag. I would now like to export each frame of the animation to FBX frame sequence to import into Flame. I cannot seem to figure out how to get Cinema to actually create the sequence and can only get a single frame of the build (whatever frame the time positioner is on when I export).

I admit I'm not an expert on FBX, so if I'm missing something obvious I apologies. Thanks for any help in advance.

-Monty


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Timothy Montgomery
Re: FBX sequence export for Autodesk Flame
on Aug 27, 2013 at 1:12:20 pm

So no one has any ideas on exporting FBX sequences?


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David Cabestany
Re: FBX sequence export for Autodesk Flame
on Jul 9, 2014 at 6:52:54 pm

Hey Tim, did you ever figure this out?

I'm trying to do the same here.

Best,
David.


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