First off, Im not using Broadcast, I am using studio. I know this is an issue w/ that version. I have a model of a TV that I changed to a rigid body. I created a floor, set it to rigid body, but it shows the icon of a Collider body. I have the TV raised a little bit, and want it to drop and do a simple bounce off the floor but it keeps falling through the floor. What am I doing wrong?
Is your TV composed of several objects grouped under a null? And have you placed the rigid body tag on the null? If so, you'll need to set the tag's Collsion>Inherit Tag property to compound collision shape.
The TV is composed of several objects, but I don't think it's a Null. I went through all of the different pieces in the model and added a collider body and rigid body to it to no avail. How could I put them in a Null. I created one and tried to drag and drop but that didn't work.