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Flickering texture on Multi Shader + Random

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Ace Billet
Flickering texture on Multi Shader + Random
on Aug 6, 2013 at 3:07:28 am

Got a grid cloner of a cube, with a multi shader made of 20 pics.

When I apply a random effector the texture starts acting crazy - the images flip every 2 frames or so, creating a mess.

here's a small sample
http://www.billethq.com/clients/motek/bad_tex.mov

thanks for the help !
AB

<== BilletHQ | Creative that Goes to 11 ==>
http://www.egg-factory.com


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Darby Edelen
Re: Flickering texture on Multi Shader + Random
on Aug 6, 2013 at 3:59:03 am

What are the settings on the Random Effector? What are the dimensions of the Cube? And just to cover all my bases (I think) how is the Multishader applied (index ratio/intensity/etc)?

Darby Edelen


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Ace Billet
Re: Flickering texture on Multi Shader + Random
on Aug 6, 2013 at 1:38:23 pm

Well, your question helped me figure out whats wrong. Thanks !

The cube Z size was 0.
Changed it to 0.5, problem solved.

<== BilletHQ | Creative that Goes to 11 ==>
http://www.egg-factory.com


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