• | How to make dynamic moving inside sphere...
on Jul 25, 2013 at 1:38:21 pm |
Here is my problem, I need to have one big sphere and 20-30 other smaller spheres inside that big sphere, something like lotto game... I made big sphere as colider body, and smaller spheres as rigid body, how can I now make realistic moving with physics and everything... I should make that moving loopable too...
• | Re: How to make dynamic moving inside sphere... on Jul 25, 2013 at 8:48:26 pm |
Set the collider body shape to static mesh and animate the sphere's rotation. Turn the friction up for both tags -- to something around 90%. That will give you the basic effect, but AFAIK there's no way to make it loop.
• | Re: How to make dynamic moving inside sphere... on Jul 26, 2013 at 7:39:56 am |
I thought to make them move naturaly, to collide with other spheres and border of big sphere, using wind inside that sphere or something like that, I didnt manage to do that however :) do you maybe know is it possible... Could I make loop later, by hand, getting them to first position?