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C4D Motion Vector Pass - use Alpha from Textures

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Jesse StormerC4D Motion Vector Pass - use Alpha from Textures
by on Jul 2, 2013 at 11:32:28 pm

I have a scene that uses flat planes with alpha channels for thousands of plants. Motion vector pass only accounts for the flat planes, and doesn't take into consideration the alpha channels! is there a way to force it to listen to the alphas?


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Adam TrachtenbergRe: C4D Motion Vector Pass - use Alpha from Textures
by on Jul 3, 2013 at 2:23:12 am

You'd have to also render out an object buffer to use as a luma matte.


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