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Adding different materials at random to an emitter

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joey campbell
Adding different materials at random to an emitter
on Apr 26, 2013 at 2:08:04 pm

Hi I have a softbody plane that is being generated by an emitter and then effected by wind (basically its sheets of paper being blown through a scene). Is there a way to add colours at random to these sheets...for example if I had 7 different shaded materials how could I apply these at random to the various sheets emitted by the emitter ?
Any help on this would be great.
Joey


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Adam Trachtenberg
Re: Adding different materials at random to an emitter
on Apr 26, 2013 at 4:46:40 pm

Put your plane object into a cloner, clone onto the particle emitter, and use a random effector in color mode to get the random color.


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joey campbell
Re: Adding different materials at random to an emitter
on Apr 26, 2013 at 8:29:32 pm

Thanks


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