Re: Ocean-Sky-Haze by Juan Carreras on Mar 15, 2013 at 6:27:53 am
I tried tonight since I don't usually use it. I've been playing with the horizon fade, fog and turbidity but I can't seem to emulate what I want. AlsoOne thing I don't like in the physical sky is the inherit time and location feature with which I find very difficult to work when I need the light on a certain angle.
I know that it probably defeats the purpose of being scientifically 'accurate' but I wish there was a way to manually move the sun like any regular light and still make use of all the other features of the physical sky.