The materials are where the problems are. To recreate the glass and the inside filling, I used 2 cylinders with different sizes. The outer cylinder has a glass material which is looks great, however when I try to place the logo on the color channel , because is a glass, the letters fade away and it does not look right.
If I place the logo in the alpha channel everything become invisible except the logo.
I have another funny situation, i created the logo in Photoshop. The main letter which says Dr Lewinns looks fine, but the rest of the text ( the small one) it looks like a black boxes. Any idea how to fix that??
By the way , for this model which projection would you recommend??
Not every single projection allow you to use the texture tool right?
only UVW doesn't give you the texture tool (well it does but only offsets and scaling work, rotations are ignored) the others all do. In this case go with Cylindrical since it's a cylinder.
Can't tell about the PS I'd have to see the file.
sorry another question, when I try to create the product of the middle, and I try to load some white text over the black material , if I use the alpha channel, even giving a white color in Photoshop to the text, the text loads as black in the material.