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Create a feathered edge on a plane

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Kevin Camin
Create a feathered edge on a plane
on Mar 5, 2013 at 9:12:15 pm

I have a large plane that I applied a patterened metal to. I would like the edges of the plane to feather off into a transparency. It would be like in After Effects, if I had created a feathered mask around a solid.

I know I could create a matte and apply it to the alpha of the Material. But I'm not sure if this would work since I'm tiling the material.

Any help would be appreciated.

Best,

Kevin

Best regards,

Kevin Camin


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Brian Jones
Re: Create a feathered edge on a plane
on Mar 6, 2013 at 1:23:59 am

you can mix textures, the pattern goes in one texture and Transparency goes in the second one (you can only mix transparency not Alpha) or you can do it in one texture by using the Projector channel shader to tile the pattern but still have a non-tiled alpha.

5591_mixtextures.c4d.zip
5592_mixtexturesprojector.c4d.zip

both those use a texture (for the tile) I have not provided so just use your own, and the second one (with the projector shader) uses Arndt's free rounded gradients shader you can get here

http://www.rodenburg-verlag.de/en/Plug-ins-for-CINEMA-4D/Freeware:-Shader-t...


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Kevin Camin
Re: Create a feathered edge on a plane
on Mar 7, 2013 at 5:21:55 pm

Thanks so much, Brian!

I'll check out your files. Too kind!

Best regards,

Kevin Camin


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