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Delay or keyframe Rigid Body Initial Velocity

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John Orchard
Delay or keyframe Rigid Body Initial Velocity
on Mar 5, 2013 at 8:51:17 pm

Hi all! I want to drop a ball onto a floor, then wait 60 frames and throw another ball at the first ball. How do I delay the second ball's initial velocity (all objects are rigid bodies)? I've tried keyframing the Initial Velocity to no avail.

C4D R13

Thanks!

John


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Brian Jones
Re: Delay or keyframe Rigid Body Initial Velocity
on Mar 6, 2013 at 1:05:13 am

keyframe the 'Enabled' checkbox in the second ball's dynamics tag


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John Orchard
Re: Delay or keyframe Rigid Body Initial Velocity
on Mar 6, 2013 at 1:52:32 am

Boom. You're the man, thanks for your help.


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