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"2D images mapped to a plane"

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David LaRock
"2D images mapped to a plane"
on Mar 3, 2013 at 8:58:07 pm

Hey,

I came across this video





at 18:18 he says "The boat and fisherman are 2D images mapped to a plane."

What does he mean by this and how would I go about doing this?

This style of animation is something I really want to pick up. Does anyone know any good learning resources for this specifically?

Any help is greatly appreciated!

:)


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Craig Whitaker
Re: "2D images mapped to a plane"
on Mar 4, 2013 at 3:02:01 am

David,

What he's saying is that he has an animation, texture, image sequence, etc of the fisherman applied to a plane in 3d space. Most likely, a pre rendered animation of some sort. I'd have to watch the whole video to see why he wouldn't just do that in comp. Does this help?

Craig Whitaker
Digital Design Director
Assembly
161 Leverington Avenue Suite 1002
Philadelphia, PA 19127
O: 215-487-2060
craig@assemblypix.com




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Ashish Gupta
Re: "2D images mapped to a plane"
on Mar 4, 2013 at 8:06:48 am

David,

"The boat and fisherman are 2D images mapped to a plane."

It means these are simple 2d images with alpha channel and he took a plane object and created a material using these images in color and alpha channels, and applied that material to the plane .

Here is an example file:

5573_2dimagemapping.rar.zip


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David LaRock
Re: "2D images mapped to a plane"
on Mar 5, 2013 at 7:54:43 pm

Thanks both of you! This really helps.

So, I can do the same with a video texture? Would I need to render an alpha version of the video animation?


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Ashish Gupta
Re: "2D images mapped to a plane"
on Mar 9, 2013 at 8:30:21 am

David,

Yes you can .. just load ur texture ...

Go to color channel in your material editor
Go to texture
under animation tab click calculate or manually enter ur frames and frame rate and cinema will load the animated texture..

As for your second question yes you should render the animation with alpha ..


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