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material problem

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jonas mosermaterial problem
by on Mar 1, 2013 at 4:01:36 pm

i've buy this model on turbosquit. its exactly what a client want. the problem is its in .max format so i can only use the models as .obj. the material as seen in the attachement gives me quite a painfull time to recreate. i think i'm pretty close with a ice material as base, but i can't recreate the "lizard skin" surface.

any ideas?

thanks for any help

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Brian JonesRe: material problem
by on Mar 2, 2013 at 7:24:05 am

did the .obj file come with a .mtl file (the material file)?

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