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Architecture construction animation

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Gedas DasArchitecture construction animation
by on Feb 25, 2013 at 5:51:32 pm

Hey guys, i have a task to animate a house building process like this:





I tried revealing walls with polyfx, but problem is that i cant get caps on walls and animating only extrude height is not an option because different points of my wall are not the same height. So maybe i am missing some simple solution for this kind of animation :) thanks in advance


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Gedas DasRe: Architecture construction animation
by on Feb 25, 2013 at 7:36:18 pm

In 3ds max Slice and Cap Holes modifiers would solve the problem, but i don't know what should i use in c4d..


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Brian JonesRe: Architecture construction animation
by on Feb 25, 2013 at 8:38:50 pm

you could try revealing with a Boole


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Gedas DasRe: Architecture construction animation
by on Mar 3, 2013 at 8:40:29 pm

boole looked like a solution, i created a giant cube witch animated revealed walls, but it has a side effect, the walls have some kind of twitching, like for one frame it disappear at all and i have no idea why that happens.. walls object is editable if that makes any difference..


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Brian JonesRe: Architecture construction animation
by on Mar 3, 2013 at 11:59:03 pm

you can try turning off "High Quality" in the boole (which might work depending) or you can try rBoole - http://www.plugins4cinema4d.com/rboole.html which works via alpha channels so it doesn't have the same sort of troubles (though it does have it's own small learning curve)


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Gedas DasRe: Architecture construction animation
by on Mar 5, 2013 at 7:30:43 am

thanks a lot, turning off high quality worked :)


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