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how can i set the same axis for multiple objects?

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sergio juyakhow can i set the same axis for multiple objects?
by on Feb 10, 2013 at 9:00:07 am

I have a bunch of rectangles and i want to set the axis of each rectangle to a single coordinate. In this example I select my rectangles, i click the button to enter axis mode, and then I use the coordinate manager to set them to 0,0,0. The problem is that it sets the center of my selected axis to 0,0,0. I want EACH axis to be at 0,0,0. Is there a way to do this?



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Brian JonesRe: how can i set the same axis for multiple objects?
by on Feb 11, 2013 at 3:34:42 am

the rectangles have to be editable for that to work


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sergio juyakRe: how can i set the same axis for multiple objects?
by on Feb 12, 2013 at 1:41:17 am

I believe they are? They're poly caps from an extrusion.
I've tried a workaround of creating nulls at [0,0,0] and then dragging each of my rectangles into them one by one (it works but is tedious). Essentially i want to throw all these rectangles into a fragment object and give them a random scale, but they all need to scale from this same [0,0,0] coordinate.



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Brian JonesRe: how can i set the same axis for multiple objects?
by on Feb 12, 2013 at 2:42:24 am

select all the rectangles (only the rectangles - no parent nulls). Do a Connect Objects + Delete then set the axis of the new object like you were doing in your vid to 0,0,0 - select all the polys and then run Mesh/Conversion/Polygon Groups To Objects


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sergio juyakRe: how can i set the same axis for multiple objects?
by on Feb 12, 2013 at 3:05:32 am

how can i thank you enough.


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