Hello everyone. I been triying a lot of time to figure this out.
Probably it sounds weird because we need keyframes all the time but...
If i add (example) gravity on a composition with a ball, and it bounces constantly... How do i transform this movements to keyframes? The solution i'm triying to find out it's not related with this, but it's something similar (using xpresso and delay effector with a script).
So, yeah. How do i transform all the actual "animation movement" done by physics or scripts to keyframes of each second? It's possible? THANKS IF YOU ANSWER