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Duplicated Object Loses Specular (Phong Issue)

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jay inglesDuplicated Object Loses Specular (Phong Issue)
by on Jan 7, 2013 at 5:27:35 pm

I can't figure out what is going on here...hoping someone can help.

When i duplicate this object (low poly chat bubble) and hide the original it no longer renders the same.

I suspect it has to do with the "polygonal reduction" deformer as i have the same problem if i simply turn off/erase that deformer. I'm not sure why as i believe all of its settings are zeroed out.

I can't post the file publicly, but can provide a direct link privately.

Please help :(



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Darby EdelenRe: Duplicated Object Loses Specular (Phong Issue)
by on Jan 7, 2013 at 6:31:13 pm

The polygon reduction deformer triangulates the mesh even with a strength of 0%. If you want the object without the polygon reduction deformer to appear the same as the one with the deformer at 0% I think you'll have to triangulate the mesh.

In R13 this is located here: Mesh > Commands > Triangulate

Darby Edelen


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jay inglesRe: Duplicated Object Loses Specular (Phong Issue)
by on Jan 9, 2013 at 4:36:24 pm

Really good to know, thanks Darby!


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