Making Cloner Objects Come Together into a Shape
by Kevin Camin on Dec 4, 2012 at 5:10:54 am
I have a cloner object creating grains of rice and want it to come together as a rice ball. I am able to make the clones come together on a spline with a Spline Effector, but it's too flat, and I'm looking for it to come together in a more volumetric way, like a sphere. I of course have a Rigid Body Tag on the rice so there are not any intersections.
Re: Making Cloner Objects Come Together into a Shape by Richard Dunstan on Dec 4, 2012 at 2:54:56 pm
If you just set your cloner to "Object" and then reference a sphere that should do the trick, make sure you set it to "volume" if you want the sphere filled, then use whatever effectors you want to get them from point a to b =) or b to a O.o