This is a 2 part question. I'm trying to create an animation in which a bunch of presents fall to create a logo. So basically I would be creating the the logo with the presents and then dropping them from above.
I'm guessing the best way to create the logo is using a cloner and feeding the objects into it?
How would I constrain the dynamics of present so when they fall they have a little bounce and don't fly off the screen?
You could use effectors to move to a shape (like the recent rice question) but it isn't 'dynamic'. It might be a time to build the final logo from your presents and run the Dynamics from there with negative gravity so things fall up and then run it backwards later.