Filling a mesh shape with words that conform to it
by Brian Murphy on Oct 13, 2012 at 1:43:27 am
OK, I've got a brain teaser...
I need to have about 6 or 7 different different words randomly fall and fill a shape of a person.
•The words need to be right side up and stack on top of each other to build the person from within.
•The words need to build on the z axis as well, not just the surface of the person mesh but inside
•The words can start out straight but would obviously have to wrap to conform to the
outer shape of the person as they land
Any plugins or a few tricks you can think of to get me on the right track?
I was roughly thinking of dropping the words into an emitter and applying dynamics to them but to fall into a stacked configuration, filling a custom shape and conforming to it have me scratching my head.