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Remove dynamics and keep positions

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Seth Olson
Remove dynamics and keep positions
on Oct 4, 2012 at 7:11:45 pm

So, between the cloner object and rigid body dynamics, I have placed hundreds of cubes where I am happy with them. Now, I want to remove the dynamics ( so they stop falling and bumping around) and then use the fracture object to make it mograph friendly.

The problem is, when I delete the dynamic tags or make the cloner object edtable, it changes the position of everything. Suggestions?
Thank you guys so much!


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Brian Jones
Re: Remove dynamics and keep positions
on Oct 4, 2012 at 11:28:41 pm

let your dynamics run to where your objects are where you want, then
-Dynamics Body Tag/Dynamics/Set Initial State
-Dynamics Body Tag/Cache/Bake Object
this will take you back to frame 0 with the clones in their original position
-Go forward 1 frame (should have clones in the right place)
-make cloner Editable


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Timothy Beck
Re: Remove dynamics and keep positions
on Sep 21, 2016 at 8:14:30 am

I was also hoping to achieve the same results as the original poster, and your method worked perfectly. Thanks!


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