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Working at scale, important?

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Tim Monaghan
Working at scale, important?
on Aug 25, 2012 at 5:52:29 pm

I'm building and animation of an iPhone case, dynamics are involved and I plan on using global illumination for stills and the standard renderer for animation.

How important is the scale of the objects.. The scene is not very big. Most of the focus is on the case itself.

Right now the case measures 158 cm at it's longest point.

I know that some things are effected by the scale of the object. I tend to like to work big because it makes it easy to focus on modeling tasks.. but anyway, some insight on all this would be helpful.


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Brian Jones
Re: Working at scale, important?
on Aug 25, 2012 at 11:10:10 pm

very large or very small scenes can be a problem but your scene is nowhere near those. Usually size is most important if you are going to be including various objects together which need to have accurate scale compared to each other, it's just easiest to make them their real scales from the start.

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