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Best way to make an object do a realistic somersault?

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Robert SymingtonBest way to make an object do a realistic somersault?
by on Aug 18, 2012 at 6:25:22 pm

Hi folks,

I'm trying to create a short animation in C4D R13 Studio where a single letter (motext) performs a realistic somersault.

Currently I've been trying to keyframe the objects height (Y) and rotation. I've also used the bend deformer to make it look like the letter bends/releases to start its jump.
I then have used a rigid body tag on the letter, a collider body tag on the floor and keyframed the 'dynamics enable' parameter to switch on gravity for a more realistic landing with bounce etc.

This is where I get stuck....

It seems I can't continue the letter's rotation (via keyframes) once the dynamics is enabled.
This means the letter jumps, performs a full 360 rotation then the gravity switches on. It looks really unnatural and I can't help but feel I'm missing something!

Does anyone know a better/correct way of doing this? I've tried numerous CC and Goole searches.

thanks :)


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