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Animation path to spline

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Jack Cook
Animation path to spline
on Aug 9, 2012 at 2:47:30 pm

I'm working in Cinema 12. Is there a way to take an object's animation path and turn it into a spline? I have a camera that I've animated in a flyover on a globe, and now I want to make a spline to align another object to, so the camera will follow it. I didn't animate the camera on a spline, just using keyframes. So I want to take the camera's path and make a spline out of it. The help file doesn't seem to have this in it (at least I can't find it there) and I can't find a command to do this. Seems to me that there was a command to do this in a previous version of Cinema, but I can't find it now.

thanks,
Jack



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Darby Edelen
Re: Animation path to spline
on Aug 9, 2012 at 6:13:22 pm

This is under the Functions menu in the Timeline panel on r13. Hopefully that helps you find it in r12 :)

Darby Edelen


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Jack Cook
Re: Animation path to spline
on Aug 9, 2012 at 6:27:28 pm

Excellent, thank you, Darby. It's there in 12 also. Hopefully this will help.

Jack



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Adam Trachtenberg
Re: Animation path to spline
on Aug 10, 2012 at 4:30:24 am

If you have MoGraph you can also use the Tracer object.


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Jack Cook
Re: Animation path to spline
on Aug 10, 2012 at 11:37:02 am

Thanks, Adam. I do have MoGraph and I hadn't thought of that. That's a good suggestion. It's good to have more than one way to do things.

Jack



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