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joining edges to extrude

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Kelly Johnsonjoining edges to extrude
by on Jul 12, 2012 at 1:03:02 pm

picture viewing a cube at a 45degree angle from a side of the edges between two corners is staring you in the face. (See attached)

I'm trying to grab the two polys on either side of the edge and wanting to pull-out that as one 'block'.

Extruding those polys of course just pulls each out along the axis they are on....leaving the edge between where it I thought I could weld the points/edges so that I could pull out the highlighted polys as one unit but I'm not getting something.

If you remember the game QBert, there were blocks QBert would bounce that's what I'm looking for...pulling the highlighted polys and the edge between them out as one unit.

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Brian JonesRe: joining edges to extrude
by on Jul 12, 2012 at 2:16:04 pm

if you increase the Maximum Angle in Extrude (91° is enough) it will do what you want.

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Kelly JohnsonRe: joining edges to extrude
by on Jul 13, 2012 at 12:39:10 am

Fantastic. Sometimes, google is great, other times, it's just better to come here and ask. Thanks Brian

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