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Multishader and Tracer Object

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Tim MontiqMultishader and Tracer Object
by on Jun 28, 2012 at 2:34:21 pm

Hi all,

I've got some regular particles combined with a tracer object to create lines. I am sweeping the trace using a sweep nurb and a circle spline. I'd like each tracer to have a different color in the final result, but I cannot figure out this method.

I'm assuming Multishader is the way to go, but applying it to the sweep nurbs doesn't work. Also, yes, I have the indexed option enabled in the shader.

Here's a quick screen of my scene.



Improper planning on your part doesn't necessarily constitute and emergency on my part


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Thomas BlackRe: Multishader and Tracer Object
by on Jun 28, 2012 at 6:01:35 pm

I've made a file for you to look at, it'll be up here soon


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Thomas BlackRe: Multishader and Tracer Object
by on Jun 28, 2012 at 7:14:56 pm

Here's the file:

http://www.grafxexchangeportal.com/uploads/mograph_cloner_sweepnurbs_Final....


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Tim MontiqRe: Multishader and Tracer Object
by on Jun 28, 2012 at 8:29:59 pm

This is not really what I am looking for. In ypur sample file the multishader is cycling through colors. I want the colors to stay once they are born. Essentially I want the linea from the screen grab above to all be different colors.

Improper planning on your part doesn't necessarily constitute and emergency on my part


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