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Dynamics: Object inside other object

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Lisa SchmölzerDynamics: Object inside other object
by on Jun 7, 2012 at 3:21:43 pm

Hey guys,

I'm not really fit with dynamics and I'm trying to figure something out:

I have two spheres. A large one, slightly transformed with displacement and placed inside an atom-array, to make it form a slightly irregular cage, and a second smaller sphere that I would like to put inside the larger one and have it bounce around as the larger atom-array sphere moves.

The problem is: Cinema 4D still sees my larger sphere as a sphere (even if I convert it), having the smaller ball bounce of it, if I drop it from above, and completely going nuts if I place it inside.

The same thing happens if I delete one side of a cube and have a smaller sphere drop into it, as if it was a open box. The Cube is still considered as a whole by the c4d dynamics.

There needs to be a very easy to work around this problem?

Thanks in advanced for any help!

Cheers, Lisa

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Adam TrachtenbergRe: Dynamics: Object inside other object
by on Jun 7, 2012 at 4:55:09 pm

You need to set the collision type of the outer sphere to "moving mesh" in the simulation tag's collision tab.

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