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Diffuse Without Shadowing?

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Joe Walker
Diffuse Without Shadowing?
on May 18, 2012 at 5:24:09 pm

This is really easy in Maya, but I'm learning C4D and can't seem to replicate this effect...

I'm rendering a moving black and white procedural texture on a sphere to later be composited over a planet as an electrical field. The problem is that I can't seem to get rid of the default shadowing. Cranking up the Diffuse and turning off Specular works in Maya, but isn't working for me here. I tried rendering out a Diffuse pass but it's still casting the default self shadowing from the scene lighting.

Here's an example...
4173_diffprob.jpg.zip


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Brian Jones
Re: Diffuse Without Shadowing?
on May 18, 2012 at 6:11:34 pm

put the noise into the Luminance channel instead


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Joe Walker
Re: Diffuse Without Shadowing?
on May 18, 2012 at 8:41:37 pm

Thanks Brian! I knew I was going to feel like a tool when someone replied LOL

Much appreciated


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