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Manual Joint binding problems

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brad DouglassManual Joint binding problems
by on May 3, 2012 at 4:08:08 pm

I have a simple project in C4D 13 where I'm trying to make a bending straw with 1 simple joint chain. And I can't figure out how to bind the joints to the mesh. I think I've done all the correct steps (weight tag with all joints referenced as well as a skin element attached to the straw object) but nothing seems to actually attach the joints to the object so it can deform. Does anyone have any suggestions? Thanks in advance.
-Brad

Here is the link to the file:

http://f1.creativecow.net/4076/4076?uploaded=file


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Brian JonesRe: Manual Joint binding problems
by on May 4, 2012 at 1:58:40 am

delete the skin object and the Weight Expression tag

--- optional----
take the Root object (and the joints) out from under the straw so they are not children anymore
but it will work if you leave it alone - the joints can be anywhere
----------------

Select all the joints (*not* the Root null) and the straw object and run the Character/Commands/Bind command, that should do it


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Alfonso MontalvoRe: Manual Joint binding problems
by on Dec 27, 2015 at 1:36:13 am

This worked for me!!, thanks a lot has been hours of frustration.......thanks thanks thanks!!!


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