I have a simple project in C4D 13 where I'm trying to make a bending straw with 1 simple joint chain. And I can't figure out how to bind the joints to the mesh. I think I've done all the correct steps (weight tag with all joints referenced as well as a skin element attached to the straw object) but nothing seems to actually attach the joints to the object so it can deform. Does anyone have any suggestions? Thanks in advance.