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Manual Joint binding problems

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brad DouglassManual Joint binding problems
by on May 3, 2012 at 4:08:08 pm

I have a simple project in C4D 13 where I'm trying to make a bending straw with 1 simple joint chain. And I can't figure out how to bind the joints to the mesh. I think I've done all the correct steps (weight tag with all joints referenced as well as a skin element attached to the straw object) but nothing seems to actually attach the joints to the object so it can deform. Does anyone have any suggestions? Thanks in advance.

Here is the link to the file:

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Brian JonesRe: Manual Joint binding problems
by on May 4, 2012 at 1:58:40 am

delete the skin object and the Weight Expression tag

--- optional----
take the Root object (and the joints) out from under the straw so they are not children anymore
but it will work if you leave it alone - the joints can be anywhere

Select all the joints (*not* the Root null) and the straw object and run the Character/Commands/Bind command, that should do it

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Alfonso MontalvoRe: Manual Joint binding problems
by on Dec 27, 2015 at 1:36:13 am

This worked for me!!, thanks a lot has been hours of frustration.......thanks thanks thanks!!!

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