Motion Blur problems using alpha in a texture
by brad Douglass on Apr 19, 2012 at 5:32:46 pm
I am using C4D 13 and I am running into a problem using the standard renderer with vector motion blur. I am getting black behind all objects that use an alpha cut in the texture when Vector motion blur is turned on. If I take off Vector motion blur, the black behind the objects using an alpha cut go away. Is this a bug in the new version? Any help is appreciated.